The autosave feature is occasionally confused with the playthrough session feature, but they are in fact distinct systems. Does not modify the original. For example, if the name of SugarCube's directory is sugarcube, then the name of the .py file within must be sugarcube.py. Note: Macro API. Deserializes the given save string, created via Save.serialize(), and loads the save. The list options are populated via <
> and/or <>. Global event triggered as the first step in opening the dialog when Dialog.open() is called. Hi, I am really new in Twine. Thus, there are some potential pitfalls to consider: Creates a button that silently executes its contents when clicked, optionally forwarding the player to another passage. You may have to register before you can post: click the register link above to proceed. Used for pre-story-start initialization tasks, like variable initialization (happens at the beginning of story initialization). Configuration API. Prepends one or more members to the beginning of the base array and returns its new length. Returns whether none of the track's data has been loaded. Look for the script file and style file with the "_sugarcube" in their name, and use their contents in place of the other stuff. If you installed sugarcube is not defined Home Curation Policy Privacy Policy Sets the selected tracks' volume level (default: 1). Audio tracks encapsulate and provide a consistent interface to an audio resource. Events are messages that are sent (a.k.a. active) and outgoing passages. SugarCube, like JavaScript, will try to make sense of expressions passed to it by coercing their values if necessary: In the above case, since the string value "2" cannot be added to a number value, the number value is coerced into a string, and the two strings are then concatenated. If you need them, then you'll need to use a class or similar non-generic object. Returns a reference to the UIBar object for chaining. Determines whether outgoing passage transitions are enabled. All changes within this version are breaking changes that you must address immediately. Resets the setting with the given name to its default value. Several things occur each and every time startup happens, regardless of whether or not a playthrough session will be restored, an autosave loaded, or the starting passage run. Sets the selected tracks' repeating playback state (default: false). In case you needed to do more than simply load the save, you may do something like the following: Returns a save as a serialized string, or null if saving is not allowed within the current context. Determines whether saving to disk is enabled on mobile devicesi.e., smartphones, tablets, etc. Returns the title of the passage associated with the active (present) moment. Toggles classes on the selected element(s)i.e., adding them if they don't exist, removing them if they do. Happens after the displayi.e., outputof the incoming passage. As an example, the default replacement strings make use of this to handle various warning intros and outros. Warning: Config.macros.typeSkipKey, Config.macros.typeVisitedPassages, <> Events. Returns whether, at least, some of the track's data has been loaded. The HTML & CSS have undergone significant changes. Return the named template definition, or null on failure. If you simply want to apply actions to multiple tracks simultaneously, then you want a group instead. In addition to the history, there is also the active momenti.e., presentand expired momentsi.e., moments that had been played, but have expired from the history, thus cannot be navigated to. See Also: Maybe its there by implication, but it certainly wasnt obvious to me. Even if it did know that, there's no way for it to know which operations may or may not have side-effectse.g., changing variables. Returns whether a fade is in-progress on the track. There is no fatal damage on cells within this printability range. Displays the loading screen until all currently registered audio tracks have either loaded to a playable state or aborted loading due to errors. Selects all internal link elements within the passage element who have been disablede.g., already chosen. If you need to run the same code on multiple passages, consider using the PassageDone special passage or, for a JavaScript/TwineScript solution, a :passagedisplay event instead. Note: Returns the number of times that members within the array pass the test implemented by the given predicate function. Moves forward one moment within the full history (past + future), if possible, activating and showing the moment moved to. In versions of SugarCube v2.23.0, the debugging interface offers additional tools, namely variable watches and arbitrary history navigation. Request that the browser toggle fullscreen modei.e., enter or exit as appropriate. There are several predefined group IDs (:all, :looped, :muted, :paused, :playing) and custom IDs may be defined via <>. What I want to do Shorthand for jQuery's .on() method applied to each of the audio elements. Harlowe's arrays, datamaps, and datasets are functionally similar to JavaScript Arrays, Maps, and Sets, but with a few key differences. Widgets should always be defined within a widget-tagged passageany widgets that are not may be lost on page reloadand you may use as few or as many such passages as you desire. Equivalent to wrapping the entire passage in a <> macro. The <> macro cannot affect playlist tracks that have been copied into their respective playlistmeaning those set up via <> with its copy action or all tracks set up via, the deprecated, <>as playlist copies are solely under the control of their playlist. Note: Returns the title of the most recent previous passage whose title does not match that of the active passage or an empty string, if there is no such passage. Attempting to do so will, usually, result in something that's non-functional. Returns the given number clamped to the specified bounds. Deprecated: Note: Registers the passage into the Jump To menu. This does not alter the volume level. Note: And Twine's UI having no syntaxic hightlights for Sugarcube makes coding cumbersome. May be called with either the link text and passage name as separate arguments, a link markup, or an image markup. Terminates the execution of the current iteration of the current <> and begins execution of the next iteration. Instead, use Navigation Events or Tasks. Executes its contents and outputs the result, after removing leading/trailing newlines and replacing all remaining sequences of newlines with single spaces. Renders and displays the passage referenced by the given title, optionally without adding a new moment to the history. See the Setting API docs for more information. Sets the maximum number of states (moments) to which the history is allowed to grow. Used to populate the story's menu items in the UI bar (element ID: menu-story). This setting has been deprecated and should no longer be used. See Also: The following types of values are natively supported by SugarCube and may be safely used within story and temporary variables. The story history contains moments (states) created during play. The _args special variable is used internally to store arguments passed to the widgetas zero-based indices; i.e., _args[0] is the first parsed argument, _args[1] is the second, etcand the full argument string in raw and parsed formsaccessed via the _args.raw and _args.full properties. You will, very likely, never need to use State.top directly within your code. Assuming you pasted the JavaScript into your projects Story JavaScript section, all you need to do is add something like the following after the function body: For the latter, after having completed the above, your <